Zwei likes this. Zwei , Nov 17, Zwei , Apr 25, In attachment I've uploaded config for this theme. Remove extension. CNF: Code:. Last edited: Apr 26, You must log in or sign up to reply here. Show Ignored Content. Tags: akuhak file manager launchelf ps2 ps2 file manager ps2 homebrew sp ulaunchelf wlaunchelf.
Share This Page Tweet. Latest: apt, Nov 25, at AM. Has BGtoolset site gone down? Latest: bguerville, Nov 25, at AM. Ps3Xploit [Official Forum]. Mamba v8. Latest: Algol, Nov 25, at AM. Homebrew Development. Latest: Fuso, Nov 25, at AM. Due to real-life commitments, both E P and dlanor have been on a hiatus for quite a few years. The first stable release is slated to be LaunchELF v4.
As of today, we are still updating and fixing LaunchELF, so we will appreciate constructive comments and feedback about the quality and functionality of LaunchELF. While E P and dlanor have not officially declared that they won't be ever coming back to continue work on uLaunchELF, I have decided to create a new thread in order to avoid cluttering their thread with posts regarding new bugs that are caused by the rather invasive work on the code.
Features: Move, copy, rename, delete files. Supports skins. Enforce limit on partition count for HDD Manager, corrected partition name length limit input to keyboard, added new message for indicating too many partitions to list, removed old code for partition groups, increased partition limit to Also relaxed restriction on Unicode codepoints to support glyphs up to index Consolidated hardcoded values as enumerations or definitions.
Removed support for being booted from the "pfs" device because it cannot happen and cannot be processed unable to determine the partition it was booted from. Added more comments to explain the code that loads files from the HDD unit. Removed code for "triggering poweroff" that did not do anything. Refactored configuration menu for easier maintenance. Removed defunct interlace option. Increased alignment of transfer buffer for better transfer performance. LaunchELF v4. Fixed Text Editor being unable to save files if opened from the file browser.
Sorry, something went wrong. It does look like it should work But I will have to check with the reference that I used for this, so it will have to wait. Just wanted to confirm that this new version: [wLaunchELF v4.
Was this a silent update? I didn't see it mentioned anywhere, but I do see that at psx-place and at psx-scene the sendspace URL was updated in your last replies since the URL matches with the one you supplied above? Just hoping for a complete changelog, so I can update the official thread at ps2-home.
I did change the file because I originally planned to reassign that file as the next beta, once it has been confirmed that the FTP issues have been identified to be completely resolved. Unfortunately, you may have found yet another issue that could be in libkernel, so I now wish to postpone the new beta. Which is why you don't find any new changes here that are related to most of the issues that were resolved. I will try to see if it is possible to modify Travis Cl to automatically generate beta version when ps2sdk is changed.
But not all changes will benefit LaunchELF. Do you still want to do that? For example, at some point, I may decide to delete the legacy libkernel library from the IOP folder. That will not affect LaunchELF at all, but it will still be a commit. I understand that: the key word is 'beta' : it will not affect github releases page, travis has its own temporary server where public link can live for 2 weeks. But if you change something in ps2sdk how you can be sure that it will not affect uLe?
To my mind the only safe method is to compare hash sum of compiled elf and previous elf. If it is not the same that means that there is some changes that potentially can affect uLaunchELF.
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